Resources

Fun, interactive play activities for the whole family

 P.E. Equipment Replacement Ideas

  Activity Balls –  Socks, stuffed animals, crumpled paper

 Beanbags – Socks, sealed bag with rice, crumped paper wrapped in dish cloth

  Disk Targets – Laundry basket, box

    Hurdles – Stack of toilet paper, cereal boxes, cushions

   Polly Spots – Chalk, coloured paper plates taped to floor

    Targets – Water bottles, pots, paper plates, plastic cups

   Tennis Ball – Balloons are great for any striking activity!

 P.E. Equipment Replacement Ideas

  Activity Balls –  Socks, stuffed animals, crumpled paper

 Beanbags – Socks, sealed bag with rice, crumped paper wrapped in dish cloth

  Disk Targets – Laundry basket, box

    Hurdles – Stack of toilet paper, cereal boxes, cushions

   Polly Spots – Chalk, coloured paper plates taped to floor

    Targets – Water bottles, pots, paper plates, plastic cups

   Tennis Ball – Balloons are great for any striking activity!

Games Library 

Duck, Duck, Goose!

People: 2
Age: 5-12 Years
Equipment: Chalk or Jumprope
Time: Under 10 min

Brief Description:
Fun, quick chase and flee tag game for pairs.

Goal:
To develop body awareness and quick reactions.
To promote enjoyment and excitement

Set Up:
– Choose a safe space where you pairs can lie down comfortably across from each other.
– Ensure that there is adequate space to flee.
– Create a centre line using chalk, string, jumprope or similar.
– Create an end zone/mark on either side of the centre line.

Before Playing:
Demonstrate safe tagging: light touch on the arm or upper back
– Pairs lie facing each other, across the centre line.
– Play Rock, Paper, Scissors (RPS) to decide who will begin calling “Duck”.

How to Play:
– RPS winner begins by reaching across the centre line and tapping the other player’s arm saying “Duck”.
– The other player responds with same action of reaching back and tapping the winner’s arm.
– Pairs continually say “Duck” as many times as they wish until one player decided to “Goose”.
– When “Goose” is called with an arm tap, the player who called it must chase the their partner in their zone.
– If they successfully tag their partner before their partner reaches the end zone, they get to start to next game.

Rule:
A player can only be tagged by the Goose when the Goose has crossed full into the other player’s side.

Variations:
– Have players lie further away from the centre line so it’s more difficult to tag.
– Eliminate the arm tap, using just a call and combine with holding different positions e.g. sitting either side of the line but facing away from each other or kneeling.

Simon Says...

People: 1-2
Age: 5-12 Years
Equipment: Coloured chalk circles
Time: Under 10 min

Brief Description:
High energy, physically challenging and interactive game for a limited space.

Goal:
To develop the skill of single leg hopping.
To develop dynamic balance, co-ordination, leg strength.
To promote personal challenge and goal setting.

Set Up:
– Choose a safe space with a flat surface.
– Create 4 different colour circles of even size using chalk.

How to Play:
– Begin outside the circles, standing on one leg.
– Level 1: Simon calls one colour and player performs a single leg hop into the matching colour circle.
– Level 2: Simon calls two colours and player answers with 2 consecutive hops, matching the colour sequence.
– Level 3: Simon calls three colours.
– Level 4. Simon calls 4 colours.

Simon Says game

Rule:
A player can only be tagged by the Goose when the Goose has crossed full into the other player’s side.

Variations:
– Each level can be made more challenging if the pattern of colours called includes a diagonal or backwards hop.
– Each level can be made more challenging if Simon calls the colours quickly and/ or in fast succession.

Note:
Hopping is a fatiguing exercise! Please ensure sufficient breaks between rounds. taking turns is useful. Also keep note of the total game time.

Treasure Island

People: 1-2
Age: 5-12 Years
Equipment: Various objects
Time: Under 10 min

 

Brief Description:
Playful and creative activity for developing the skill of hopping.

Goal:
To develop the skill of single leg hopping.
To develop dynamic balance, co-ordination, leg strength.
To promote personal challenge and goal setting.

Set Up:
– Choose a safe space with a flat surface.
– Use equipment appropriate to developmental stage for hopping over e.g. line, beanbag, cone and soft items for the treasure.

How to Play:
– As Captain Hook, the player must collect the treasure from across the island by hopping over
obstacles.
– Player must first create their own their own course using various objects/equipment. Consider different variations depending on developmental level. For example, hopping forward, sideways left and right, backwards, over a wide or narrow object, over a low or high object.
– Place the treasure at the end of the course e.g.beanbags
– Player hops through the course they have created to capture the treasure.

Variations:
– Player times themselves on a course and try to improve on that.
– Player creates a more challenging course.
– Play in teams. Create separate courses – the team who captures it all first wins. Or use one course and play against the clock.

Forest Adventure

Let’s go on an adventure & see if we can get treasure!!!

Turn on your imagination switch and imagine you’re here with Coach Clare in the forest.

Set Up: Choose a safe open space to play indoors or outdoors

How to Play: Copy Coach Clare ‘s jumping, hopping, leaping movements in your imaginary forest

Victory Lap

People: 2+
Age: 5-12 Years
Equipment: Markers / Cones
Time: Under 10 min

Brief Description:
Playful and energetic game for getting little bodies moving.

Goal:
To warm-up and get moving!

Set Up:
– Create a lap using cones or any markers in your space.
– Players stand in the centre across from each other.

How to Play:
– Players play rock, paper, scissors (RPS).
– The winner of the match gets to run 1 victory lap around the cones.
– When they return, a new person plays against the winner OR rematch if only 2 players.

Variations:
– Make the lap bigger to increase activity level.
– Hold different body positions e.g. laying down, squat, balance on 1 leg when playing RPS.
– Play for time e.g. 3mins and see which player completes the most victory laps.

Jump Your Height!

People: 2+
Age: 5+
Equipment: Markers / String / Measuring tape
Time: Under 10 min

Brief Description:
Individual activity challenge.

Goal:
To practice jumping for distance.

Set Up:
– Choose a safe space with a flat surface that’s suitable for landing e.g. grass, mat.
– Use string or chalk to mark the start line.

How to Play:
– Begin by lying down in front the start line with a marker in your hand. Have the sole of your shoe touching the start line.
– Place the marker over your head. This will be your challenge – jump your height!
– Now stand behind the start line with another marker in your hand.
– Raise both hands above your head.
– Lower down, like sitting in a chair (squat), swinging your hands behind you.
– Jump off 2 feet, off the ground towards the marker and land steadily on 2 feet.
– Place the marker at your heels.
– Measure with a tape if you wish!
– Have someone watch you to give you feedback on how to improve your technique.

Challenge:
Set personal goals to improve on your mark/measurement.

Variations:
To progress, take off from 1 foot and land on 2 feet without losing your balance.

Make Your Own Peteca!

 

Peteca Keepy Uppies

People: 1
Age: 6-12
Equipment: Homemade Peteca
Time: Under 10 min

Brief Description:
Energetic individual hand-eye co-ordination activity.

Goal:
To practice striking with the palm of hand
To develop hand-eye co-ordination

Set Up:
– Choose a safe space with a flat surface.
– You’ll need your own homemade Peteca to play.

How to Play:
– Hold the “feathers” or tail of the Peteca in your non-striking hand.
– Using your striking hand and with an upward arm movement, make contact with the Peteca
base and the palm of your hand to strike it into the air.
– The aim is keep to the Peteca in the air as long as possible.

Challenge:
– Set personal goals to improve on how many hand contacts you make with the Peteca before it
hits the ground.
– Set personal goals to improve on how many seconds or minutes you can keep it in the air.

Variations:
Make your playing area smaller and see if you can control your striking so you remain within the
area boundaries.

Peteca Team Challenge

People: 2+
Age: 6-12 Years
Equipment: Homemade Peteca
Time: Over 10 min

Brief Description:
Highly interactive and playful co-operative partner activity.

Goal:
To practice striking with the palm of hand
To develop hand-eye co-ordination
To develop co-operative movement skills

Set Up:
– Choose a safe space with a flat surface.
– You’ll need your own homemade Peteca to play.

How to Play:
– Make teams of 2+ people.
– Each team takes their turn to play a game of Keepy Uppies. The non-playing team times the
other’s turn -until the Peteca hits the ground.
– Following the rule of striking with the palm of the hand, teams work together to keep the Peteca
in the air for as long as possible.
– When the Peteca hits the ground their turn is over and teams switch roles.
– The team with the longest time to keep the Peteca in the air wins the game!

Variations:
– To up the level of difficulty, add the rule of players only striking the Peteca once and passing to
teammate.
– Set court boundaries to make the playing area smaller and the game more challenging.

The Game of Peteca

People: 2+
Age: 6-12 Years
Equipment: Homemade Peteca
Time: Over 10 min

Brief Description:
Quick, dynamic & playful challenge game.

Goal:
To develop hand-eye co-ordination, agility and strategic thinking skills.
To develop teamwork if playing with 4+ people.

Set Up:
– Choose a safe space with a flat surface.
– Create a large rectangular court with marked (chalk, string) centre line.
– You can add a high “net” on the centre line using string if you wish.
– You’ll also need your own homemade Peteca to play.

How to Play:
– Make teams of 2+ people and give each a side of the court.
– Play begins with one team serving (palm strike) over the net.
– Each player may only strike the Peteca once to either pass it to a teammate or hit it over the net.
– Gain a point by landing the Peteca on the opposing team’s side from service.
– Otherwise, your team wins the service and can then win a point on a consecutive landing in the opposite side.
– The team that reaches 12 points first wins the game!

Variations:
– Set court boundaries to make the playing area smaller and the game more challenging.

Beanbag Bonanza

People: 2+
Age: 5 -12 Years
Equipment: 10-12 Beanbags & Timer
Time: Under 10 min

Brief Description:
Playful, physically challenging balance game with a partner.

Goal:
To develop static balance, body awareness and body strength.

Set Up:
– Choose a safe space with a flat surface.
– One player stands next to a heap of beanbags on the ground.
– The other player stands a few meters away, on one leg and arms stretched out.

How to Play:
– Play begins with the player picking up one beanbag and running towards their partner to place
it on their body.
– Once balanced, the player returns quickly to the beanbag pile to collect another bean bag.
– The aim of the game is hold as many beanbags on your body in one minute.

Variations:
– Change the movement of the player placing the beanbags from running to skipping, hopping or
galloping.
– Change the balance pose to a squat or seated wall position.
– Change the balance to a plank position.
– Increase the time of the challenge.

Target Throw

People: 1
Age: 5 – 12 Years
Equipment: 3-5 Baskets
3-5 Beanbags
Time: Over 10 min

Brief Description:
Individual activity challenge.

Goal:
To develop the skill of underhand throwing.

Set Up:
– Choose a safe space with a flat surface.
– Place 3 – 5 baskets/containers, evenly spaced apart, in a straight line.
– Assign points to each basket e.g. 10, 20, 30, 60
– Mark out a throwing line in front of the baskets.

How to Play:
– Standing behind the throwing line (split stance) and using an underarm action, throw tone
beanbag into the nearest basket.
– Continue with the next beanbag and aiming for the next basket level.
– When all baskets are completed, count your points for your game score.

Variations:
– Move the baskets further away from the starting line

Team Super Shoot

People: 2
Age: 5 – 12 Years
Equipment: 1 Basket, 10-12 Beanbags
Time: Under 10 min

Brief Description:
Fun, interactive partner game.

Goal:
To develop the skill of underhand throwing.

Set Up:
– Choose a safe space with a flat surface.
– One player holds the basket at chest-height. This player can’t move side-to-side to catch!
– The other player stands a few meters away, next to the pile of beanbags.

How to Play:
– Players take turns attempting to land the beanbag in the basket using an underhand throw.
– When you make the throw, swap places with your partner.
– When both players make the throw on that level, move to the next level by taking a giant step
backwards.
– Players have 3 attempts to beat a level. The game ends when the next level is not reached.
– Measure the distance between the throwing line and the level your reached for your team score!

Variations:
– Increase the challenge by changing the size of the basket e.g. a flower pot, bucket or the
throwing object size e.g. ping pong ball
– Change the height of the basket or make it a moving target.

 Follow along or create new ways to play!

Bringing the joy & 💛 of play as a way of life to children and families.

We believe in enabling all children to become physically literate, with enjoyment at the core of every experience.

Parents

We can’t wait to engage, motivate & inspire your family to play, move and most importantly, have oodles of fun.

Join in with the whole family! Let’s play together!

Teachers

Each lesson will focus on a fundamental movement skill that pupils can practice through enjoyable, creative activities.
All activities are designed to be played in the home environment – please share them with parents!

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